snark
coordinates.h
1 // This file is part of snark, a generic and flexible library
2 // for robotics research.
3 //
4 // Copyright (C) 2011 The University of Sydney
5 //
6 // snark is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 3 of the License, or (at your option) any later version.
10 //
11 // snark is distributed in the hope that it will be useful, but WITHOUT ANY
12 // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13 // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
14 // for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with snark. If not, see <http://www.gnu.org/licenses/>.
18 
20 
21 #ifndef SNARK_GRAPHICS_APPLICATIONS_VIEWPOINTS_COORDINATES_H_
22 #define SNARK_GRAPHICS_APPLICATIONS_VIEWPOINTS_COORDINATES_H_
23 
24 #include <Qt3D/qgltexture2d.h>
25 #include <Qt3D/qglscenenode.h>
26 #include <Qt3D/qglbuilder.h>
27 #include <Qt3D/qglpainter.h>
28 #include <Qt3D/qglcylinder.h>
29 
30 namespace snark { namespace graphics { namespace qt3d {
31 
34 {
35 public:
36  coordinates( float size, float thickness );
37  QGLSceneNode* node() const;
38 
39 private:
40 // QGLBuilder m_builder;
41  QGLSceneNode* m_sceneNode;
42  QGLSceneNode* m_node;
43 };
44 
45 
46 
47 } } } // namespace snark { namespace graphics { namespace qt3d {
48 
49 #endif /*SNARK_GRAPHICS_APPLICATIONS_VIEWPOINTS_COORDINATES_H_*/