snark
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rotation matrix (a quick and dirty class, to refactor at some point) More...
#include <rotation_matrix.h>
Public Member Functions | |
template<typename Output > | |
Output | convert () const |
convert to requested type | |
template<typename Output > | |
Output | convert () const |
convert to requested type | |
::Eigen::Quaterniond | quaternion () const |
convert to quaternion | |
::Eigen::Vector3d | roll_pitch_yaw () const |
convert to roll pitch yaw | |
const ::Eigen::Matrix3d & | rotation () const |
get rotation matrix |
rotation matrix (a quick and dirty class, to refactor at some point)